![vorpx for vive vorpx for vive](https://riftinfo.com/wp-content/uploads/2015/11/vr-oculus-rift-fallout-4.jpg)
I changed my bit rate to 500 and toggled the console window (don't minimize it).
VORPX FOR VIVE HOW TO
So Sentenced VR is a sort of You need to follow iracings vr optimization guide, and you also need to learn how to optimize the quest 2 over link cable.
VORPX FOR VIVE UPDATE
Built-in image sharpening over link (wired and wireless) in update 33.How to Run the Oculus Debug Tool to Improve Image Quality.Thanks for finding a way to get Vorpx working with Strike Fighters guys! It's SO hard to go back to Track IR once you've flown in VR.Oculus link sharpening Open the Oculus Debug Tool (C:\Program Files\Oculus\Support\oculus-diagnostics
![vorpx for vive vorpx for vive](https://www.vrheads.com/sites/vrheads.com/files/styles/large/public/field/image/2016/06/vorpx-menu-local-profiles-screen-01.jpg)
Now all I need to do is search the forum to find out how to modify view distance so aircraft models in-game aren't going invisible only half a mile away. I use this value to sit a little further back from the dash in the F-4, for instance.)
![vorpx for vive vorpx for vive](https://i.ytimg.com/vi/XiO7JIiL_dU/maxresdefault.jpg)
Offset=0.0,-0.1,0.0 (This changes the pivot point of the camera, as opposed to the Offset value in Viewlist.ini. Plus adding and tweaking the following value, per _cockpit.ini: Default value has you swinging your head around in VR like a turtle. Positive numbers move the camera in front of the pivot point. OffsetDistance=0.001 (This is a universal setting that controls fore and aft camera offset. 0.03 was much too strong for me.)ĭisplayWidth=2400 (This res is effectively super sampling since a Rift CV1 is 1080x1200)įOV=96.0 (I found that the FOV here seems to refer to vertical, not horizontal FOV) I had to set it to 0.01 and then adjust everything else. I'm using an Oculus Rift CV1, and using DCS for comparison, since DCS gives me zero eyestrain.ĭepth Weighting Near- Far: 0.44 (ETA: I'm still playing with this setting.)įocal Offset: 0.01 (this one was important. Ok, I've mostly solved my eyestrain issues. Games it works with sort of out of the box.in that they have profiles that get "hooked" to these executables and it is sort of no-mess/no-fuss or very little anyway.Ī few more pictures I just took - it works pretty darn good with EECH as well! vorpX just provides a hack if you will to make it happen. You can't expect it to be like Skyrim VR or Fallout VR that eventually got reworked for VR, or native VR games like Arizona Sunshine. It doesn't take 2D games and make them VR native. I held off buying it for a long, long time because the reviews for it were generally negative, probably mostly because people were expecting it to do something it doesn't do. It has worked pretty well on the titles I've tried so far.but it is definitely a tool for tinkerers. I don't know how it does it.I assume it uses some algorithm to shift the frame slightly, make two of them, and then send those images to the left and right eye pieces of the VR headset.
VORPX FOR VIVE SOFTWARE
Hey Stratos! No, it's a piece of software that basically tries to turn 2D titles into 3D/VR capable games.